We created this project for HackMIT 2019. Our goal was to make a game that could teach people about the difficult decision-making process during a virus outbreak. Our initial thought was to create a game that was about vaccines, but we realized it was a challenging goal for the time we had. Instead, we pivoted a bit and conveyed a message that learning can be fun.

While making this we learned a lot and had a lot of fun. Everything in the game was created by us in like literally 12 hours. If we had more time, we would've polished the game more, fleshed out better game design, and added music.

Credits:

Art: me

Writing: Charity Midenyo

Design and Coding: Charity Midenyo and me

StatusReleased
PlatformsHTML5
AuthorGreg
GenreAction
Made withUnity
Tags2D, Horror

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