Unreal Test Project
A downloadable asset pack
I use this map to test out some features. Right now I'm testing boids. It's been super successful, there's a few things I'd like to change though. It'd be great if I can make the boids move on a spline. Also, the movement can be a little bit jittery if you look really close, so I'd like to eliminate that.
This project also features render targets. If you walk off the platform and into the grass, the grass deforms with your movement.
Techy features:
-Boids: an algorithm that mimics the flocking behavior of birds
-Render targets with grass deformation
Other features:
-Lighting a night scene with volumetric fog and postprocessing
Credits (I implemented everything, but I definitely did not come up with everything):
Boids: Once again I adapted some code from Sebastian Lague's tutorial on boids
Render targets: https://www.raywenderlich.com/5246-unreal-engine-4-tutorial-painting-with-render-targets
Postprocessing: WorldofLevelDesign on YouTube
Download
Click download now to get access to the following files:
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